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My Countdown app is shown in the CES Keynote given by Steve Ballmer. Check out the video and FF to 28:37. You will see a Live Tile (Summer Solstice) at the bottom of the start screen of the Windows Phone 7.
My Countdown application for the Windows Phone 7 is now available in de Windows Phone Marketplace.
Countdown is a metro-styled application that is used to track various dates, events and displays the time remaining until the timer comes to an end. See how long until Christmas, New Year, Easter, Halloween, Thanksgiving, etc. Remember Birthdays, anniversaries, or any other important events.
My Sudoku has been accepted in the Windows Phone 7 Marketplace.
Play standard 9x9 grid Sudoku puzzles on your phone. Exercise your visual scanning and processing powers and strengthen your brain. With four difficulty levels, intuitive interface, and all the functions right at your fingertips, this Sudoku app is sure to be your favorite.
I have placed a movie of my Sudoku for the Windows Phone 7 on YouTube. I have build it using the new Beta bits. It uses the same Model and ViewModel code as my Silverlight implementation.
I'm almost finished. I only have to implement the 'Notes' and 'Import from Camera' features. I can't test the Import/OCR yet because the emulator doesn't support the WebCam, bummer. I hope i can test it on a device soon.
Last year I wrote a Sudoku using Silverlight 2. I'm now porting it to the Windows Phone 7. I started designing the UX. I decided to stick to the Metro design. It's really clean.
I'm using the ApplicationBar and Menu. I'm not totally sure which buttons to use. For now: pause, undo, redo and hint. I will have to create a ShakeTrigger which I will use to create a new game. I will have to postpone this until I have a real device to develop on. The accelerometer is hard to emulate.
I'm also planning to 'import' Sudoku's using the phone camera and OCR. But probably not in the first version.
I'm developing a Silverlight 2.0 version of Sudoku. It is mainly a programming exercise, so there aren't too many multimedia bells and whistles (yet). I would really like to get feedback on it, thanks!
Earlier I have created a WPF and a Windows Forms version of Minesweeper. Today I proud to show you my Silverlight 2.0 (RTW) version. Click on the image below to play this version.
You can download the C# source code and the example website here.
I finally found some time to play with XNA. I learned a lot from Rob Miles at TechEd 2006. He has some great samples on his website. Rob will also be presenting about this subject on the DevDays 2007 in the Netherlands. Fun is guaranteed.
My first game is a remake of a game I build 20 years ago on my Commodore 64. You must move around a bouncing ball using your joystick. The ball may not collide with the flying birds. It took me only a few hours to build and it was great fun.
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