I love C#, XAML and Blend. It is very powerful and lets me create powerful solutions. As a example of it's power I will demonstrate my ScrollSelectedItemIntoViewBehavior. It will let you scroll to a selected item into view of a ListView or GridView without having to write any code.
I have been using Adobe software recently and I noticed you could do simple calculations in textboxes. I used it to export Tile Images in different scale sizes. If the 100% scale of an Image is 150 pixels wide you can enter '150 * 1.5'. It will calculate the width of 225 pixels for the 150% scale size. I loved this feature so I tried to implement it also for my own Xaml apps.
The solution is quite simple. I have created a Behavior called CalculatorBehavior. You just use Blend for Visual Studio to drop it on a TextBox control and you are done.
For one of my Windows games I created an AnimatedTextBlock control which animates the Text when it changes. This attracks the user attention. In this blog I will explain how I implemented it. The following animated GIF show's you this AnimtatedTextBlock in my sample app. Everytime you tap the button the text is changed from 'Hello' to 'World' and back.
26 november heb ik names de StoreApps User Group de onderstaande presentatie gegeven bij iSense in Zwolle. Op veler verzoek kan de de presentatie hieronder bekijken en downloaden.
In this blog post I will explain how you can show a message dialog and content dialog in your Windows 10 apps on the Desktop and Mobile (Phone) devices using C# and XAML. The MessageDialog class has been availableĀ in WinRT from the start. The ContentDialog class was introduced in Windows Phone 8.1 Universal apps and is now also available in Windows 10 because we now have a true Universal Windows Platform (UWP).